Valve’s SteamOS: From Steam Machines to Open Handheld Ecosystem?
Valve’s ambitious vision for a Steam Machine future once envisioned a world where every PC maker offered their own console-like gaming device running SteamOS, the company’s Linux-based operating system. While that dream never fully materialized, its spirit has resurfaced in the form of the Steam Deck, Valve’s own handheld gaming powerhouse. Now, however, Valve is taking a bold step towards realizing its original goal, albeit in a more nuanced form: embracing the competition.
In recent developments, Valve has indicated its willingness to support rival handhelds with SteamOS, specifically mentioning the Asus ROG Ally in its latest release notes. "Added support for extra ROG Ally keys", a line that caught many by surprise, points towards Valve’s commitment to an open ecosystem for handheld gaming.
Confirming this shift in strategy, Valve designer Lawrence Yang acknowledges that "The note about ROG Ally keys is related to third-party device support for SteamOS. The team is continuing to work on adding support for additional handhelds on SteamOS."
This signifies a departure from Valve’s initial focus on the Steam Deck as the sole champion of SteamOS. Instead, Valve is embracing the potential for a wider, more collaborative space where multiple manufacturers can offer SteamOS-powered handhelds.
This move is not without its challenges. While Valve is paving the way for SteamOS compatibility on devices like the ROG Ally, Asus, for its part, has opted to ship the Ally with Windows. This is largely due to the strong support network and validation teams Microsoft offers, ensuring smooth operation across diverse hardware configurations.
However, Valve’s initiative opens doors for other players looking to enter the handheld market. Companies like Universal Blue, known for their Bazzite operating system, have already demonstrated their ability to bring SteamOS functionality to the ROG Ally, even before the device’s official launch.
The future of SteamOS on handheld devices remains fluid, with Valve still working towards a general release of SteamOS 3 for non-handheld PCs and full-fledged support for devices like the ROG Ally. While the "ready to run out of the box" experience may be a while off, the commitment is clear: Valve is actively expanding its reach and pushing the boundaries of the gaming ecosystem.
This ambitious vision also extends to Valve’s own Steam Deck. While the company has yet to deliver on its previously announced dual-booting functionality that would allow users to seamlessly switch between SteamOS and Windows, Yang reiterates its importance, stating that "it’s still a priority, but we haven’t been able to get to it just yet."
Valve’s dedication to refining the Steam Deck experience is evident, with ongoing efforts to release Windows drivers for the Steam Deck OLED model, including a dedicated firmware for the Bluetooth driver. This reinforces their commitment to providing a platform capable of running both operating systems in the future, offering users greater flexibility and choice.
This evolving landscape reflects a shift in Valve’s approach. Instead of focusing solely on its own hardware, Valve is now embracing the concept of an open and thriving ecosystem for handheld gaming. By supporting rival devices and potentially allowing dual-booting on the Steam Deck, Valve is creating a platform that caters to a wider user base, encouraging innovation and competition within the handheld market.
The future of SteamOS is no longer solely about Valve’s hardware, but about fostering a diverse and dynamic landscape for PC gaming on the go. This evolution will be driven by:
- Empowering developers: By offering a platform that works seamlessly across multiple devices, Valve makes it easier for developers to reach a wider audience. This encourages more diverse and innovative games to cater to handheld users.
- Promoting innovation: The open nature of SteamOS and the support for diverse hardware encourages manufacturers to experiment with new features and design approaches, leading to a more dynamic and exciting market for handheld gaming.
- Enhancing user choice: Players gain access to a broader selection of devices and operating systems, allowing them to choose options that best suit their needs and preferences. This freedom of choice fosters competition and innovation within the gaming space.
While challenges remain, Valve’s embrace of a more open ecosystem for SteamOS on handhelds represents a significant shift away from its initial hardware-centric approach. This move is encouraging for gamers who are looking for more diverse and dynamic choices in the handheld gaming space. It’s a bold step in the right direction, signaling a future where SteamOS is more than just a platform for Valve’s own device; it’s a vision for a future where gaming is more accessible and open than ever before.